![]() ![]() This item, which can be found in Build/Buy under the activities & skills section in the Study category, allows Sea Witches to learn and craft potions of varying types. If your sim finds this item while deep diving and they are either a Sea Witch or they've read about this special shell in the Mermaid Mythology books, they will be able to summon Sea Witches that have been placed in the world if they blow the conch over a cauldron. The Deep Sea Conch is another object that relates to Sea Witches. If it gets too low, a Sea Witch cannot perform certain spells or abilities. Tidal Energy is a Sea Witch's level of magic energy, gained from swimming in the ocean or meditating under the moon. Too many spells learned at once may be overwhelming for your sim, but taking a break or doing other Sea Witch activities will help them recover. Spells can be learned from Poseidon's Grimoire. Sea Sorcery is the 10-level skill that determines what spells can be learned and the success rate of them. Once examined, this book will instruct your sim on how to become a Sea Witch and will subsequently allow them to learn spells. Poseidon's Grimoire is a special book that sims can find while Diving Deep in Sulani or Tartosa. Sea Witches have received a huge overhaul with new spells, craftable potions, a new system for fulfilling contracts with sims, and new items to use. This skill is built by reading the Mermaid Mythology books that can be bought from Build/Buy or the computer. The Mermaid Mythology skill is a new 10-level skill that offers tons of lore to mermaids, a few new socials, improvements to the Ask if Mermaid interaction, books with special recipes that are crafted at bars or stoves, and more. Weaknesses can be developed randomly through gameplay ( unless you use the cheat I've included with testingcheats enabled to disable this) or they can be given in a few other ways intentionally through gameplay or cheats. ![]() There are a selection of perks and abilities for mermaids now! By building their rank and XP, mermaids will be able to gain perks that will help them and add useful powers or develop weaknesses that give them negative effects or extra abilities. It is gained in the same ways Mermaid Rank is. Once your sim hits level 3, they will be able to select a perk, where the skill will reset and start building again for your next perk. Mermaid XP is a 3-level skill that works like the XP of a vampire or spellcaster. ![]() It is increased by swimming, lounging in mermaid form, using perk abilities, or any other mermaid-related activities. This controls which perks are available to mermaids and how successfully they use them. Mermaid Rank is a 5-level skill similar to the ranks of vampires, werewolves, and spellcasters. Mermaids have been given a couple new stats, Mermaid Rank and Mermaid XP. Finally, non-mermaid sims are able to Scuba Dive anywhere in Sulani or Tartosa as long as they've purchased a Rebreather from one of the scuba buoys and they can Snorkel anywhere as well. New interactions have been added for finding specific ingredients, some of which require the new Mermaid Mythology skill. ![]() Dive for Kelp will now give 4 different varieties of kelp that mermaids can consume and Fetch Fish allows mermaids to hunt for fish with specific selections based on what world they are swimming in. They can Dive Deeper (requires Fitness level 3) in Sulani and Tartosa for extra-special rewards as well. Mermaid sims can Dive Underwater in any swimmable ocean or lake to go on rabbithole adventures with a selection of possible rewards that are helpful for building the new skills from this mod. The ocean interactions from the first version of the mod have been improved with new collectibles, new outcomes, and different outcomes based on location. This mod adds a TON of new gameplay to mermaids, so let's go over what you're getting when you download it! It's been a minute, but the new and improved Expanded Mermaids mod is here! I've spent over nine months adding new skills, gameplay items and objects, spells, perk systems, and more to one of my first mods and I'm so excited for you all to enjoy it. Watch the complete mod walkthrough! □□♀️□ Fixed a few bugs from the Infant Patch. Updated the mod to be compatible with the Horse Ranch update! !!Compatible with the July 18th Horse Ranch Patch!! ![]()
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